//实例化一个构造选择集进行过滤,该类封装了选择集及其处理函数。 var ss = mxOcx.NewSelectionSet(); //构造一个过滤链表 var spFilte = mxOcx.NewResbuf(); //用户选择对象 得到用户选取的实体 ss.Select2(8, null , null , null , spFilte); var aryId = new Array(); for ( var i = 0; i < ss.Count; i++) { var ent = ss.Item(i); if (ent != null ) { aryId.push(ent.ObjectID); ent.Close(); } } //返回控件的数据库对象 var curDatabase =mxOcx.GetDatabase(); var dMinX = 0, dMinY = 0, dMaxX = 0, dMaxY = 0; var isFirstEnt = true ; for ( var l = 0; l < aryId.length; l++) { var pObj = curDatabase.ObjectIdToObject(aryId[l]); if (pObj == null ) continue ; var pEnt = pObj; if (pEnt == null ) continue ; var points = pEnt.GetBoundingBox2(); var minPt = points.Item(0); var maxPt = points.Item(1); if (minPt != null && maxPt != null ) { if (isFirstEnt) { dMinX = minPt.x; dMinY = minPt.y; dMaxX = maxPt.x; dMaxY = maxPt.y; isFirstEnt = false ; } else { if (dMinX > minPt.x) dMinX = minPt.x; if (dMinY > minPt.y) dMinY = minPt.y; if (dMaxX < maxPt.x) dMaxX = maxPt.x; if (dMaxY < maxPt.y) dMaxY = maxPt.y; } } } if (isFirstEnt) { // 没有实体 return ; } var pos = mxOcx.NewPoint(); pos.x = dMinX + (dMaxX - dMinX) / 2.0; pos.y = dMinY + (dMaxY - dMinY) / 2.0; // 检查新创建的块名,在当前数据库是否已经存在. var blkTable = curDatabase.GetBlockTable(); var curSpace = curDatabase.CurrentSpace(); var sNewBlakName; var blkNewRec = blkTable.Add( "" ); sNewBlakName = blkNewRec.Name; blkNewRec.Origin = pos; for ( var l = 0; l < aryId.length; l++) { blkNewRec.AddCloneEntity(aryId[l]); // 把以前实体删除 。 var pObj = curDatabase.ObjectIdToObject(aryId[l]); if (pObj == null ) continue ; pObj.Erase(); } if (blkNewRec != null ) { var blkRef = curSpace.InsertBlock(pos.x,pos.y, sNewBlakName, 1.0, 0.0); var attrib = blkRef.AppendAttribute(); attrib.Position = pos; attrib.AlignmentPoint = pos; attrib.Oblique = 0.0; attrib.Rotation = 0.0; attrib.Height = 2.0; attrib.Tag = "TestTag" ; attrib.IsInvisible = false ; blkRef.Position = blkRef.Position; } return ; |
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